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Devlog
Mastery DLC Update (2.0.0)
March 19, 2021
by
ehmprah
The Mastery Expansion is live! Currently you need to purchase the DLC via Steam. I will create a bundle version here on itch.io soon – but as the DLC update also contains free stuff, the new version...
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"Speed sync" – Changelog 1.9.4
January 22, 2021
by
ehmprah
This patch finetunes the new game speed and fixes bugs like attacks skipping frames on higher game speeds. If you notice any other differences, please report them! Added Added new graphic for the void...
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"Performance Patch" (1.9.3)
January 13, 2021
by
ehmprah
Added Added 7x game speed The game now tracks time played per run (at the top of the settings menu) The compendium now shows your fastest run record Added Speedrun achievement (win a run in under 10 m...
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"Cleaver Cap" (1.9.2)
December 17, 2020
by
ehmprah
While I’m working on the mobile versions mostly I still found a little time to address a few nasty bugs and deliver some balancing updates to everyone’s favorite new tower, the Cleaver. Stay tuned...
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"Finetuning Zones" (1.9.1)
December 01, 2020
by
ehmprah
As usual after a big update like the last, some things need finetuning. This quick bugfix patch takes care of those! Changed You can now choose whether to play with the new random zones in the setting...
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Content Update (1.9.0)
November 27, 2020
by
ehmprah
It took a while, but finally it’s there: the big content update with wall stacking, random status zones, void zones, a new tower, several tower and ability reworks and a few fixes here and there! I...
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Endless Winstreaks (1.8.4)
October 22, 2020
by
ehmprah
A few bugfixes for the win streaks. If you’ve contributed to the Core Defense translations in the past or if you’d like to do so, please head to Localizor , a lot of the translations are missing t...
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"Little Fixes" (1.8.3)
October 15, 2020
by
ehmprah
This is just a tiny bugfix patch while I’m working on the mobile versions and the big content patch coming in November. Changed Updated Chinese translation Updated German translation Fixed Your lang...
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"Win Streak" (1.8.2)
October 08, 2020
by
ehmprah
Over a month without a patch – not the schedule I am aiming for but somewhat justified due to health issues. Also I’ve done a lot of work for the mobile versions, which are coming along nicely. Bu...
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"Endless Finetuning" (1.8.1)
August 20, 2020
by
ehmprah
The endless mode turned out to be too easy and this patch is making it harder and brings a bunch of balancing changes and bugfixes. Please note that your highest wave record will be reset so we can se...
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"Endless" (1.8.0)
August 13, 2020
by
ehmprah
#patch-notes
The first patch since the Steam release is finally done and I can’t wait for you guys to get your hands on it! It’s packed full of cool things, many of which have been suggested in the past two we...
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"Final Touches" (1.7.2)
June 25, 2020
by
ehmprah
We’re rapidly approaching the Steam release – and while I’m busy contacting streamers and the press and trying to create some more hype for the game, I wanted to fix some things before the relea...
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"Reconjuring Profiles" (1.7.1-beta)
June 07, 2020
by
ehmprah
Version 1.7.1-beta (2020-06-07) The game now properly migrates profile data to the new save format – if your profile disappeared in the new version, go to the following folder: %APPDATA% on Windows...
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"Leaving Early Access" (1.7.0-beta)
June 04, 2020
by
ehmprah
1
#patch-notes
Good news, everyone! This is the last big patch of the early access phase before the Steam release. There was a lot of work under the hood like Steam achievements and cloud saves, which are in this pa...
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"Community Content" (1.6.0-beta)
May 09, 2020
by
ehmprah
#patch-notes
Good news everyone, after four weeks of squeezing in an hour here and there the new patch for Core Defense is finally done! Four weeks are not exactly the patch schedule I’m aiming for, but Corona t...
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"Taming Crazy Waves" (1.5.1-beta)
April 05, 2020
by
ehmprah
#patch-notes
It’s only been three days since the last patch – but here’s another one for you guys. The procedural generation for waves is working nicely but needed a bit of finetuning. I’ve gotten some rea...
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"The Procedural Patch" (1.5.0-beta)
April 02, 2020
by
ehmprah
#patch-notes
Good news everyone – you have had to wait a bit longer for this patch, which I had sitting around half done for weeks now before I found enough time to finetune and finish it due to the Coronavirus...
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Core Defense now has a free demo!
March 05, 2020
by
ehmprah
Good news everyone! Core Defense now has a free demo so you can try before you buy! I’m very happy about that and thought that’s reason enough to celebrate with a sale. The demo version will allow...
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"The Pacifist Patch" (1.4.0-beta)
February 27, 2020
by
ehmprah
#patch-notes
Good news everyone! After focusing on balancing and localization for a few weeks, I’m very happy to bring you a new content patch for Core Defense, with not only a new tower, a new ability, and a ne...
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Patch Notes 1.3.0-beta
February 07, 2020
by
ehmprah
#patch-notes
This first beta patch is a big one, even though the list of changes might not be long. Mostly because Core Defense is becoming international! With this patch, Core Defense gets its first two languages...
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Core Defense is now available!
January 16, 2020
by
ehmprah
2
Good news, everyone! Core Defense is now finally available! Goodbye alpha, hello First Access on itch.io! This marks the start of the open beta, during which I’ll improve the game further with your...
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