"Finetuning Zones" (1.9.1)
Core Defense » Devlog
As usual after a big update like the last, some things need finetuning. This quick bugfix patch takes care of those!
Changed
- You can now choose whether to play with the new random zones in the settings; to not overcomplicate things for new players, you now have to manually turn it on in the settings
Fixed
- Random zones now spawn on walls
- The wall build overlay now immediately shows once you’ve stacked the maximum amount of walls
- The towers in the highscore graphic are now centered again
- Zones no longer profit from range bonuses
- Splitters now properly inherit health and scale from their cleft parents
Files
core-defense-win.zip 90 MB
Version 1.9.1 Dec 01, 2020
core-defense-mac.zip 92 MB
Version 1.9.1 Dec 01, 2020
core-defense-linux.zip 93 MB
Version 1.9.1 Dec 01, 2020
core-defense-demo-win.zip 90 MB
Version 1.9.1 Dec 01, 2020
core-defense-demo-mac.zip 92 MB
Version 1.9.1 Dec 01, 2020
core-defense-demo-linux.zip 93 MB
Version 1.9.1 Dec 01, 2020
Get Core Defense
Buy Now$9.99 USD or more
Core Defense
A roguelike tower defense game with a dash of deckbuilding.
Status | In development |
Author | ehmprah |
Genre | Strategy |
Tags | Deck Building, Difficult, Minimalist, Roguelike, Roguelite, Sci-fi, Singleplayer, Tactical, Tower Defense |
Languages | English |
More posts
- Mastery DLC Update (2.0.0)Mar 19, 2021
- "Speed sync" – Changelog 1.9.4Jan 22, 2021
- "Performance Patch" (1.9.3)Jan 13, 2021
- "Cleaver Cap" (1.9.2)Dec 17, 2020
- Content Update (1.9.0)Nov 27, 2020
- Endless Winstreaks (1.8.4)Oct 22, 2020
- "Little Fixes" (1.8.3)Oct 15, 2020
- "Win Streak" (1.8.2)Oct 08, 2020
- "Endless Finetuning" (1.8.1)Aug 20, 2020
Leave a comment
Log in with itch.io to leave a comment.